Title |
About |
by |
Length |
SPI's
Antietam (B&G Quad) |
Quick play through of the game with a picture per
turn! |
J.L. Robert |
20 Pages, 10 pictures |
SPI's
Arnhem (Westwall Quad) |
Something different - A look at the choices for the
Turn 5 German reinforcements! |
John Hertz |
11 Pages, 11 pictures |
SPI's
Battle
for Germany |
John Hertz goes old school, looking at an opening
move for Germany, using PBM/PBEM hex listings. |
John Hertz |
3 pages |
SPI's
Battle of Austerlitz |
Another EXCELLENT play by play from George Nap, with
multiple pictures per turn from this later version of Austerlitz! |
George Nap |
27 pages, 23 pictures |
SPI's
Battle of
Corinth (GBACW V6) |
Light on pictures, but this replay is great on
textual detail of the moves in a play by play recounting, with a
nice break down in the after action recap. Good analysis! |
Tom Hanover |
23 pages, 1 picture |
SPI's
Battle of Monmouth
(S&T 90) |
Play by play action of the Campaign Game! Lots of
action, and lots of pictures with plenty of commentary! |
David OS |
29 pages, 20 pictures |
SPI's
Battle of Monmouth
(S&T 90) |
This one offers up the first 14 turns, and has
plenty of surprises! Lots of action, and lots of pictures with commentary!
Opening also gives an refresher of the game system. |
Russ Gifford |
35 pages, 20 pictures |
SPI's
Battle of the Wilderness
(B&G Quad) |
George Nap is back - this time with another B&G game
that has never gotten great reviews. But as usual, there is always
something to be learned in an SPI game! |
George Nap |
25 Pages, 24 pictures |
SPI's
BAOR
(S&T 88)
|
Great play by play action with big, beautiful
pictures from the BAOR VASSAL and great commentary from Fabrizio! |
Fabrizio Vianello |
25 pages, 12 pictures |
SPI's
Bloody
Ridge
(Island War Quad)
|
An intense battle from beginning to end, this one is
not to be missed! The fight for Henderson Field is on display in
this great replay! |
George Nap |
87 pages, 50 pictures |
SPI's
Cassino (S&T 71)
|
Play by play action - 17 turns, nice layout, good
write up. |
ER Bickford |
12 pages, 18 pictures |
SPI's
Cedar Mountain Strategy |
Quick play through of the start of the game with the
focus on determining a winning strategy for the Union |
Russ Gifford |
19 Pages, 19 pictures |
SPI's
Cemetery Hill (B&G Quad) |
Quick play through of the game with a picture per
turn! |
J.L. Robert |
10 Pages, 10 pictures |
SPI's
Chariot (PRESTAGS) |
The first scenario in the pack is in this quick
replay. Delta – Hyskos vs. Egyptians,1675 BCE. |
Michael Wintz |
11 Pages, 8 pictures |
SPI's
Chickamauga (B&G Quad) |
Quick play through of the game with a picture per
turn! |
J.L. Robert |
20 Pages, 10 pictures |
SPI's
Chinese Farm (Mod Battles) |
George Nap has given us another quality replay to
enjoy! Follow this fast moving scenario 1 battle - the Israeli
effort to breach the Suez in 8 turns against a lot of
Egyptian forces! |
George Nap |
31 pages, 31 pictures |
SPI's
Conquistador (S&T 58) |
A nicely detailed overview of the game following 21
turns of action with big close up pictures. |
ER Bickford |
29 pages, 25 pictures |
SPI's
Crete (S&T
18)! |
George Nap turns in a tour de force of this replay
of SPI's FIRST magazine game - Crete! Don't miss this! |
George Nap |
19 pages, 18 pictures |
SPI's
Desert Fox (S&T 87) |
A short play of two turns. (If I get more of the
game, it will be added.) But the opening overview gives you
insights to the mechanics of the game, and you see how those
mechanics work in these opening turns. |
James Halstad |
6 pages, 4 pictures. |
SPI's
Drive on
Washington |
Keith Meadows contributes a firecracker of a replay
of this short sharp collision of Early's Rebels trying to steal
victory by routing the Union troops from Washington DC shortly
before the 1864 elections! Can Wallace's ad hoc force hold them? At
least 25 closeup pictures shows you almost ALL of the action! |
Keith Meadows |
27 pages, 25 pictures. |
SPI's
Fifth Corps |
Richard Bool takes you through the opening steps of
WWIII with this fast replay of the Fifth Corps scenario from the
Central Front series. LOTS of great pictures, and good commentary to
give you a ringside seat when the balloon goes up! |
Richard Bool |
43 Pages, 45 pictures |
SPI's
Golan
(Modern Battles) |
George Nap finishes his tour and analysis of the Modern Battles
Quad with this replay of the basic scenario of Golan! Can the
Syrians surprise the IDF and achieve their goal? Can the IDF repeat
their stunning victory? |
George Nap |
39 pages, 32 pictures |
SPI's
Hooker and Lee
(B&G Quad) |
George Nap and Fighting Joe Hooker takes on Robert
E. Lee at Chancellorsille. Does Joe have what it takes? Can Bobby
Lee be the wily fox one more time? I think even George was surprised
how this turned out! |
George Nap |
25 Pages, 25 pictures |
SPI's
King
Arthur |
Jeff Parker has delivered this short and sharp
replay of the SPI version of the Battle of Stonehenge, when
Arthur and Mordred face off in the twilight battle. Great
introduction to the system, and the optional battle between the
leaders the system offers! Highly exciting! |
Jeff Parker |
13 Pages, 13 pictures |
SPI's
Ligny |
Step by step replay of Ligny, part of the
popular Napoleon's Last Battles Quad. George takes on the 8 turn
scenario with lots of great pictures and to the point commentary. |
George Nap |
33 Pages, 20 pictures |
SPI's
Mukden
(Modern Battles) |
George Nap and another Modern Battles Replay! This
time it is the hypothetical Sino-Soviet split and the "Battle for
Asia" scenario from Mukden! Easy to follow the battle with great
commentary throughout! |
George Nap |
49 pages, 46 pictures |
SPI's
Oil War (S&T
52) |
A quick replay (8 turns) of this highly tactical
game that was never really considered a great game, but it was
widely played in its time. |
ER Bickford |
13 pages, 15 pictures. |
SPI's
Operation: Grenade (S&T 84)
VITW #2 |
This game, the second in the Victory in the West
series, is a highly tactical puzzle for the Allied player. Mr.
Bickford does a nice job of laying out the choices faced by both
sides in these 10 turns. The pictures are not quite as clear as
others, but this replay is highly informative for those wanting to
learn to excel at this great game! |
ER Bickford |
14 pages, 10 pictures, with helpful details on the pictures. |
SPI's
Operation
Typhoon
|
TC Bradley, who gave us the monster TSS
replay, is back, this time with a walk through Operation Typhoon.
TC takes us through a quick play of the
Panzergruppe Guderian scenario! |
T.C. Bradley |
11 pages, 11 pictures, annotated |
SPI's
Outreach |
Every wonder what SPI's SF classic Outreach is all
about? Check out this replay by George Nap! (Don't let the length of
the replay fool you. Each step is simple - it is the choices, and
the decisions that are difficult! An enjoyable play through, which
reads quickly. |
George Nap |
62 Pages, 62 pictures |
SPI's
Panzergruppe Guderian |
EXCELLENT step by step replay, with lots of
beautiful pictures. Read this replay and see why
Panzergruppe Guderian is considered one of best wargames ever! |
George Nap |
38 Pages, 22 pictures |
SPI's
Panzergruppe Guderian
|
A short, sharp replay of
Panzergruppe Guderian with nice pictures and pithy comments by a
seasoned PGG Player! |
George Falconer |
12 Pages, 11 pictures |
SPI's
Patton's Third Army (S&T 78)
VITW #1 |
A detailed look at the first game in the Victory
in the West series, covering 24 turns! |
ER Bickford |
22 pages, 16 pictures |
SPI's
Pea Ridge
GBACW #1 |
A grand replay of this treasured first volume from
the Great Battles of the American Civil War series. There are
over 30 large pictures with plenty fo detail to allow you to cover
the ebb and flow of the entire battle - all 28 turns! |
ER Bickford |
59 pages, 34 pictures! |
SPI's
Punic Wars (S&T
53) |
George Nap takes us through a replay of the first
Punic War scenario! |
George Nap |
16 pages, 15 pictures |
SPI's
Punic Wars (S&T
53) |
George Nap and the Second Punic War scenario! This
time each turn is an overview, and the results are excellent! |
George Nap |
26 pages, 25 pictures |
SPI's
Renaissance of Infantry |
This replay is an exploration of the ROI history and
game system, with details on how to play the game, and notes on
where it differs from the PRESTAGS Yeoman rules. Highly detailed. |
Russ Gifford |
19 pages, 10 pictures |
SPI's
Road to Richmond (B&G) |
This is an EXCITING replay to follow. George
Nap embraces the reality that the Union must fight to escape, and it is
a hard fought battle from start to finish! 50 pages, but he lets the
pictures do the talking! |
George Nap |
50 pages, 50 pictures |
SPI's
Rifle & Saber |
Rifle & Saber, John Young's
Tactical Combat module for 1850-1900. This replay with
added notes is by Mike Dyer. Includes 12 pages of pictures and a
sketch of the rules to get you playing one of the games 17 different
scenarios.! |
Mike Dyer |
12 pages, 12 pictures |
SPI's
Sedan
(Battles of the Ardennes Quad) |
It is 1940, it is Sedan, a quiet sector in the
French minds. The barbaric Germans are surely coming through the
flat open terrain of northern Belgium, rather than the dense
trackless arboreal hell which is the Ardennes. Join George Nap
on this look at the classic BFTA quad! |
George Nap |
33 pages, 35 pictures |
SPI's
Seelowe |
Think you'd like to see if you can change history?
George Nap thinks Hitler should have struck England in July of 1940.
Can the Brits hold? See it unfold with pics from the end of EACH
player turn! |
George Nap |
38 pages, 35 pictures |
SPI's
Shiloh
(B&G Quad) |
Quick play through of the game with a picture per
turn! |
J.L. Robert |
20 Pages, 10 pictures |
SPI's
Sicily
(S&T 89)
VITW #3 |
Beautiful pictures with a detailed look at the third
game in the Victory in the West series of greats. ER Bickford
comments on 20 turns of this highly pleasing crowd favorite, perhaps
the pinnacle of the original SPI WWII games. |
ER Bickford |
25 pages, 19 pictures |
SPI's
Sinai |
EXCELLENT step by step replay, with lots of
beautiful pictures. The replay is of the 1956 scenario, and is a
nail biter to the end. |
George Nap |
26 Pages, 26 pictures |
SPI's
Siege of
Constantinople
(S&T 66) |
While he doesn't show every turn, he describes the
action bombardment in the first 8 turns, and then picks up as the
actions begins on Turn 9! Beautiful closeups of the counters!
Ends on the May 10 turn, so over 20 turns. |
ER Bickford |
15 pages, 15 pictures |
SPI's
South Africa |
|
ER Bickford |
10 pages, 10 pictures |
SPI's
Stonewall (S&T 67)
Prelude to GBACW |
The Stonewall game has always been a crowd
favorite - and one of the earliest examples of SPI taking a great
monster rules set and bringing it down to a small scenario. This one
takes on TSS, and creates a knife's edge scenario that
keeps both sides on the edge of their seat! This Replay is a huge
help as well, though, because first time players can be a little
uncertain of what the game is all about, and Bickford's talk through
will help people get started! Roughly 12 turns. |
ER Bickford |
11 pages, 12 pictures |
SPI's
Terrible Swift Sword (1st Ed.) |
Wow - this replay will show WHY the original
TSS was such a hit with everyone. The beauty of the game map
and pieces is one part of it, and that is showcased in these
pictures. The incredible action the game offers is the other reason.
This replay starts fast and delivers a punch every turn as the
desperate Union forces try to stop the rampaging Rebels in their
surge toward Cemetery Hill. Watch the first day unfold in this GREAT
effort! |
T.C. Bradley |
53 pages, over 50 pictures! |
SPI's
Veracruz
(S&T 63) |
Another great and rather unusual game for SPI. Nice
overview to get you started with this highly accessible game that
still imparts lessons on the history of this vitally important but
long forgotten campaign! |
ER Bickford |
30 pages, over 30 pictures! |
SPI's
Viking |
This quick replay of a short and VERY sharp PRESTAGS
scenario provides a nice platform to review the basic rules and play
of the PRESTAGS game system! Special thanks to Clayton for this
great replay! |
Clayton Martin |
12 pages, 10 pictures |
SPI's
War of the Ring |
|
ER Bickford |
14 pages, 14 pictures |
SPI's
Wilson's
Creek
(S&T 80)
GBACW #3 |
A great play by play of one of the great small
playfests of the GBACW system. 15 Turns with lots of nice pictures
track this game to its conclusion, and you will be much the wiser on
your choices when you start your play of this game! |
ER Bickford |
16 pages, 19 pictures |
SPI's
Wurzburg
(Modern Battles) |
George Nap follows up on his previous Modern Battles
replay with yet another from the series - the first scenario of
Wurzburg - Movement to Contact! |
George Nap |
25 pages, 22 pictures |
SPI's
Year of the Rat (S&T 35) |
And oldie AND a good one at that! Detailed
play-by-play to get you into this game, and see how the mechanics
work! This game was a ground breaking look into the war as it was
happening, and was a pivotal point for me in my interest in SPI. |
ER Bickford |
16 pages, 20 pictures |
SPI's
Yeoman |
This is two quick replays of the Agincourt scenario
using PRESTAGS
Yeoman game. The scenario provides a nice platform to review the basic rules and play
of the PRESTAGS game system! Special thanks to Andrew for this
great replay! |
Andrew Hobley |
10 pages, 6 pictures |
SPI's
Yugoslavia
(Modern Battles II) |
George Nap breaks into Modern Battles II Quads now
with a replay of the "Thrust for Zagreb" hypothetical battle
set in 1979! |
George Nap |
27 pages, 27 pictures |
Learning to Play SPI's GBACW v1.0 |
These are PDF versions of my audio-visual training
sessions. (e.g., no audio here). Consider these a different
method of learning the rules to play SPI's TSS/GBACW system. |
Russ Gifford |
10 sessions, hundreds of pictures. |
|
|
|
|
|
|
|
|
|
|
|
|